Wacom Annual Competition

3D Montage (Blender / Photoshop)

This project was created for the Annual Wacom Competition at school, where graduating students produce a montage using a Wacom tablet and any creative workflow. Each year includes a mandatory object selected by the previous winner — this year it was a 3D-modeled piston.

My contribution combined 3D production techniques and Photoshop compositing, focusing on integrating the piston into a cohesive visual montage.

The project explores a mix of 3D rendering, digital compositing, and visual storytelling, bridging 3D software workflows with post-production in Photoshop.

We also submitted a speedrun to the competition so they can see how we worked.

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