I'm Emeli Salo a visual creator working at the intersection of 3D design, retouching and image development.
I help brands and creators bring ideas to life through clean, expressive and photorealistic visuals.
From product imagery and interior visuals to advanced CGI and post-production, I focus on crafting work that communicates clearly, sells effectively and feels visually intentional. For me, every detail matters, from lighting and texture to final composition.
Software & tools
Photoshop · Blender · Autodesk Maya · Unreal Engine · Houdini · Substance 3D Painter · ZBrush · Marvelous Designer · DAZ Studio · Nuke · DaVinci Resolve · Premiere Pro · After Effects · Capture One · ComfyUI
WORK EXPERIENCE
Freelance – 3D / Retouch Artist
2022 – Present
Independent work across 3D, retouching and visual production. Mods/HM, Pin studio/svegro, Sven Prim/Gröna Lund.
Uncut – AI Painter / Retoucher
2026/02/09 – 2026/04/28
AI-assisted image creation, high-end retouching and visual development for commercial and creative projects.
Mods Graphic Studio – E-commerce Retouch
2022 – 2024 (multiple periods)
Worked on high-volume e-commerce retouching and visual production in a studio pipeline.
LIA / Internship
Swiss International VFX
2025/02 – 2025/11
VFX production for advertising.
Worked across full pipeline: previs, modeling, texturing, lookdev, camera tracking, animation, rendering and compositing. Focus on single-shot VFX for commercial work.
Sven Prim – 3D / Retouch
2022/04 – 2022/11
3D production for Skara Sommarland and Gröna Lund.
Created campaign visuals and assets in Blender and ZBrush, including slides, carousel elements and high-res sculptures for Winter Wonderland (dragon, goblin, flying mouse). Worked with Substance Painter for textures and photoreal integration using reference-based workflows.
Eightbit Retouch – Assistant (Isabelle Alsén)
2021/11 – 2021/12
High-end retouching for commercial clients including Discovery+, McDonald’s, Barebells and XMReality/HoloLens.
Assisted in Photoshop with compositing, cleanup and image refinement under studio production standards.
EDUCATION
Tumba Xenter – VFX Artist
2023/08 – 2025/11
VFX, digital image processing and production workflows for visual media.
Fotoskolan STHLM
2020/08 – 2022/11
Photography and digital image processing with focus on post-production.
Bessemergymnasiet
Photography
2008 – 2011
PUBLICATIONS / COLLABORATIONS
Reserol (2021) – 3D product visualization
Highway Honeys – EP (2021) – Post-production for Spotify covers
Mikael Cronwall – “Se mig!” (2021) – Post-production for Västerbottens Museum group exhibition . https://my.matterport.com/show/?m=xE36xu1e7U4
If you have any fun ideas and want to discuss a project? Please get in touch. Generally, I’m able to reply to all inquiries within 48 hours.