Gröna Lund
Client - Parks & Resorts / Gröna lund
Production by - Sven prim
Role - 3D Artist
Year - 2025
Tools - Blender
Character posing and hair curve preparation in Blender for a campaign production.
Worked with pre-built character assets, focusing on posing, hair curve preparation and adjustments to prepare the characters for final rendering.
The work supported the overall CGI production workflow, helping translate existing character assets into polished, production-ready visuals.

